// Created by Crowbar 0.71
====== File Size ======
	2,693,588
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 871 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	872 - 20,391 theMdlFileData.theBones 80
	20,392 - 21,679 theMdlFileData.theAttachments 14
	21,680 - 21,691 theMdlFileData.theHitboxSets 1
	21,692 - 21,771 [ERROR] Unread bytes (non-zero) [ 4B 0C 03 09 0B 4C 05 06 07 3F 40 0D 12 10 15 16 17 18 19 1A 22 ... ]
	21,772 - 30,419 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 94
	21,773 - 21,776 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	21,777 - 21,779 anAnimationDesc.anAnimation [@ref] alignment [ 14 0A 00 ]
	21,780 - 21,864 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,865 - 21,868 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	21,869 - 21,871 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 13 0A 00 ]
	21,872 - 21,955 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,956 - 21,979 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	21,980 - 21,983 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	21,984 - 22,048 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 9C 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,049 - 22,052 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	22,053 - 22,055 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 13 0A 00 ]
	22,056 - 22,140 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,141 - 22,144 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	22,145 - 22,147 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 12 0A 00 ]
	22,148 - 22,231 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,232 - 22,255 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	22,256 - 22,259 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	22,260 - 22,324 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 C8 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,325 - 22,328 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	22,329 - 22,331 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 12 0A 00 ]
	22,332 - 22,416 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,417 - 22,420 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	22,421 - 22,423 anAnimationDesc.anAnimation [run_anim_static] alignment [ 12 0A 00 ]
	22,424 - 22,507 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,508 - 22,525 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	22,525 - 22,526 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	22,527 - 22,540 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 E4 ]
	22,541 - 22,542 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	22,543 - 22,546 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	22,547 - 22,547 anAnimationDesc.anAnimation [run_anim] alignment [ 00 ]
	22,548 - 22,600 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,601 - 22,604 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	22,605 - 22,607 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 11 0A 00 ]
	22,608 - 22,692 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,693 - 22,696 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	22,697 - 22,699 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 11 0A 00 ]
	22,700 - 22,783 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,784 - 22,813 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	22,814 - 22,817 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	22,818 - 22,819 anAnimationDesc.anAnimation [walk_anim] alignment [ 00 00 ]
	22,820 - 22,876 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,877 - 22,880 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	22,881 - 22,883 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 10 0A 00 ]
	22,884 - 22,967 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,968 - 22,991 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	22,992 - 22,995 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	22,996 - 23,243 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 08 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,244 - 23,267 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	23,268 - 23,271 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	23,272 - 23,336 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 C4 E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,337 - 23,340 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	23,341 - 23,343 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 0F 0A 00 ]
	23,344 - 23,428 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,429 - 23,432 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	23,433 - 23,435 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 0E 0A 00 ]
	23,436 - 23,519 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,520 - 23,537 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	23,533 - 23,534 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	23,535 - 23,538 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	23,539 - 23,539 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 00 ]
	23,540 - 23,568 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 E0 00 00 00 00 00 00 00 ... ]
	23,569 - 23,570 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	23,571 - 23,612 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,613 - 23,616 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	23,617 - 23,619 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 0E 0A 00 ]
	23,620 - 23,704 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,705 - 23,708 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	23,709 - 23,711 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 0D 0A 00 ]
	23,712 - 23,795 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,796 - 23,819 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	23,820 - 23,823 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	23,824 - 23,888 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 FC F7 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,889 - 23,892 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	23,893 - 23,895 anAnimationDesc.anAnimation [attack_anim] alignment [ 0D 0A 00 ]
	23,896 - 23,980 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,981 - 23,984 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	23,985 - 23,987 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 0C 0A 00 ]
	23,988 - 24,072 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,073 - 24,076 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	24,077 - 24,079 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 0C 0A 00 ]
	24,080 - 24,164 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,165 - 24,168 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	24,169 - 24,171 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 0C 0A 00 ]
	24,172 - 24,255 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,256 - 24,273 anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	24,274 - 24,277 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	24,278 - 24,279 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 00 00 ]
	24,280 - 24,348 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 40 29 01 00 00 00 00 00 00 00 00 00 00 ... ]
	24,349 - 24,352 anAnimationDesc.anAnimation [@charge_seq] (unused empty data structure at the end of the list)
	24,353 - 24,355 anAnimationDesc.anAnimation [@charge_seq] alignment [ 0B 0A 00 ]
	24,356 - 24,440 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,441 - 24,444 anAnimationDesc.anAnimation [@charge_seq_crouch] (unused empty data structure at the end of the list)
	24,445 - 24,447 anAnimationDesc.anAnimation [@charge_seq_crouch] alignment [ 0B 0A 00 ]
	24,448 - 24,531 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,532 - 24,543 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71)
	24,544 - 24,547 anAnimationDesc.anAnimation [@charge_seq_slide] (unused empty data structure at the end of the list)
	24,548 - 24,624 [ERROR] Unread bytes (non-zero) [ 47 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5C 5A 01 00 00 ... ]
	24,625 - 24,628 anAnimationDesc.anAnimation [@charge_onehanded_seq] (unused empty data structure at the end of the list)
	24,629 - 24,631 anAnimationDesc.anAnimation [@charge_onehanded_seq] alignment [ 0A 0A 00 ]
	24,632 - 24,716 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,717 - 24,720 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	24,721 - 24,723 anAnimationDesc.anAnimation [@reload_seq] alignment [ 0A 0A 00 ]
	24,724 - 24,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,808 - 24,835 anAnimationDesc.anAnimation (frameCount = 59; sectionFrameCount = 59)
	24,836 - 24,882 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 48 C6 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,883 - 24,884 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	24,885 - 24,888 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	24,889 - 24,891 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 00 00 00 ]
	24,892 - 24,992 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 BC 9E FF FF 1D 0A 0A 00 00 00 F0 41 00 ... ]
	24,993 - 24,996 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	24,997 - 24,999 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 09 0A 00 ]
	25,000 - 25,083 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,084 - 25,105 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41)
	25,106 - 25,140 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 B4 9D 02 00 00 00 00 00 00 00 00 ... ]
	25,141 - 25,142 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	25,143 - 25,146 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	25,147 - 25,147 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 00 ]
	25,148 - 25,176 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,177 - 25,180 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	25,181 - 25,183 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 09 0A 00 ]
	25,184 - 25,267 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,268 - 25,289 anAnimationDesc.anAnimation (frameCount = 59; sectionFrameCount = 59)
	25,290 - 25,342 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 4C D7 02 00 00 00 00 00 00 00 00 ... ]
	25,343 - 25,344 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	25,345 - 25,348 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	25,349 - 25,351 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 00 00 00 ]
	25,352 - 25,452 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 F0 9C FF FF C5 08 0A 00 00 00 F0 41 00 ... ]
	25,453 - 25,456 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	25,457 - 25,459 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 08 0A 00 ]
	25,460 - 25,543 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,544 - 25,559 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41)
	25,558 - 25,559 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	25,560 - 25,636 [ERROR] Unread bytes (non-zero) [ 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E8 3F 03 00 00 ... ]
	25,637 - 25,640 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	25,641 - 25,643 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 08 0A 00 ]
	25,644 - 25,728 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,729 - 25,732 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	25,733 - 25,735 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 07 0A 00 ]
	25,736 - 25,912 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,913 - 25,916 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	25,917 - 25,919 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 07 0A 00 ]
	25,920 - 26,004 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,005 - 26,008 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	26,009 - 26,011 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 07 0A 00 ]
	26,012 - 26,095 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,096 - 26,111 anAnimationDesc.anAnimation (frameCount = 118; sectionFrameCount = 118)
	26,112 - 26,188 [ERROR] Unread bytes (non-zero) [ 76 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 8A 04 00 00 ... ]
	26,189 - 26,192 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	26,193 - 26,195 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 06 0A 00 ]
	26,196 - 26,372 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,373 - 26,376 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	26,377 - 26,379 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 06 0A 00 ]
	26,380 - 26,464 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,465 - 26,468 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	26,469 - 26,471 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 05 0A 00 ]
	26,472 - 26,555 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,556 - 26,565 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,566 - 26,569 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 ]
	26,570 - 26,571 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,572 - 26,575 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	26,576 - 26,648 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 24 C8 05 00 00 00 00 00 00 ... ]
	26,649 - 26,652 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	26,653 - 26,655 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 05 0A 00 ]
	26,656 - 26,740 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,741 - 26,744 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	26,745 - 26,747 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 05 0A 00 ]
	26,748 - 26,831 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,832 - 26,853 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	26,854 - 26,866 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 C0 EC 05 ]
	26,867 - 26,868 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	26,869 - 26,872 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	26,873 - 26,875 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 00 00 00 ]
	26,876 - 26,924 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,925 - 26,928 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	26,929 - 26,931 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 04 0A 00 ]
	26,932 - 27,016 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,017 - 27,020 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	27,021 - 27,023 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 04 0A 00 ]
	27,024 - 27,107 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,108 - 27,123 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	27,122 - 27,123 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,124 - 27,127 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	27,128 - 27,200 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 9C FE 05 00 00 00 00 00 00 ... ]
	27,201 - 27,204 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	27,205 - 27,207 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 03 0A 00 ]
	27,208 - 27,476 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,477 - 27,480 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	27,481 - 27,483 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ 02 0A 00 ]
	27,484 - 27,568 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,569 - 27,572 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	27,573 - 27,575 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ 02 0A 00 ]
	27,576 - 27,660 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,661 - 27,664 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	27,665 - 27,667 anAnimationDesc.anAnimation [@draw_seq] alignment [ 02 0A 00 ]
	27,668 - 27,670 [ERROR] Unread bytes (non-zero) [ 00 00 F0 ]
	27,671 - 27,672 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	27,673 - 27,752 [ERROR] Unread bytes (non-zero) [ 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 A0 ... ]
	27,753 - 27,756 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	27,757 - 27,759 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 02 0A 00 ]
	27,760 - 27,843 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,844 - 27,859 anAnimationDesc.anAnimation (frameCount = 24; sectionFrameCount = 24)
	27,860 - 27,863 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	27,864 - 27,936 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 2C BF 06 00 00 00 00 00 00 ... ]
	27,937 - 27,940 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	27,941 - 27,943 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 01 0A 00 ]
	27,944 - 28,016 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,017 - 28,018 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,019 - 28,028 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 84 ]
	28,029 - 28,032 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	28,033 - 28,035 anAnimationDesc.anAnimation [@holster_seq] alignment [ 01 0A 00 ]
	28,036 - 28,119 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,120 - 28,129 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	28,130 - 28,133 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	28,134 - 28,135 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 00 00 ]
	28,136 - 28,212 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 F1 06 00 00 ... ]
	28,213 - 28,216 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	28,217 - 28,219 anAnimationDesc.anAnimation [@raise_seq] alignment [ 00 0A 00 ]
	28,220 - 28,304 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,305 - 28,308 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	28,309 - 28,311 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 00 0A 00 ]
	28,312 - 28,395 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,396 - 28,405 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,406 - 28,409 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	28,410 - 28,411 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 00 00 ]
	28,412 - 28,488 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 34 12 07 00 00 ... ]
	28,489 - 28,492 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	28,493 - 28,495 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ FF 09 00 ]
	28,496 - 28,580 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,581 - 28,584 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	28,585 - 28,587 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ FF 09 00 ]
	28,588 - 28,671 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,672 - 28,675 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,676 - 28,679 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	28,680 - 28,764 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,765 - 28,768 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	28,769 - 28,771 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ FE 09 00 ]
	28,772 - 28,855 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,856 - 28,883 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,883 - 28,884 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,885 - 28,888 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	28,889 - 28,891 anAnimationDesc.anAnimation [@lower_seq] alignment [ 51 07 00 ]
	28,892 - 28,948 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,949 - 28,952 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	28,953 - 28,955 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ FE 09 00 ]
	28,956 - 29,040 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,041 - 29,044 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	29,045 - 29,047 anAnimationDesc.anAnimation [@sprint_seq] alignment [ FE 09 00 ]
	29,048 - 29,131 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,132 - 29,153 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,154 - 29,158 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,159 - 29,160 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,161 - 29,164 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	29,165 - 29,167 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 74 07 00 ]
	29,168 - 29,224 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,225 - 29,228 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	29,229 - 29,231 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ FD 09 00 ]
	29,232 - 29,316 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,317 - 29,320 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	29,321 - 29,323 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ FD 09 00 ]
	29,324 - 29,407 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,408 - 29,429 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,430 - 29,434 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,435 - 29,436 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,437 - 29,440 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	29,441 - 29,443 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 95 07 00 ]
	29,444 - 29,500 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,501 - 29,504 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	29,505 - 29,507 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ FC 09 00 ]
	29,508 - 29,592 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,593 - 29,596 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	29,597 - 29,599 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ FC 09 00 ]
	29,600 - 29,683 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,684 - 29,699 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,697 - 29,698 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,699 - 29,776 [ERROR] Unread bytes (non-zero) [ 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C B5 07 00 ... ]
	29,777 - 29,780 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	29,781 - 29,783 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ FB 09 00 ]
	29,784 - 29,868 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,869 - 29,872 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	29,873 - 29,875 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ FB 09 00 ]
	29,876 - 29,960 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,961 - 29,964 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	29,965 - 29,967 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ FB 09 00 ]
	29,968 - 30,052 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,053 - 30,056 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	30,057 - 30,059 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ FB 09 00 ]
	30,060 - 30,143 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,144 - 30,159 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	30,160 - 30,190 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D0 DD 07 00 00 ... ]
	30,191 - 30,192 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,193 - 30,196 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	30,197 - 30,199 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 00 00 00 ]
	30,200 - 41,973 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,974 - 41,975 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	41,976 - 42,157 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 39 0E 00 00 00 00 10 00 00 ... ]
	42,158 - 42,471 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 96)
	42,434 - 42,435 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	42,436 - 42,439 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	42,440 - 42,985 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	42,986 - 43,511 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 251)
	43,512 - 43,515 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	43,516 - 43,997 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 13 0B 00 00 18 00 00 00 00 00 00 00 00 00 08 80 00 ... ]
	43,998 - 44,883 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 257)
	44,884 - 46,021 [ERROR] Unread bytes (non-zero) [ B9 FF C4 FF DF FF FF FF 1B 00 2A 00 1F 00 00 00 DA FF BE FF B7 ... ]
	46,022 - 46,433 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 255)
	46,298 - 46,299 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	46,300 - 46,573 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 2F 0B 00 00 18 00 4C 00 80 00 00 00 00 ... ]
	46,574 - 46,745 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 255)
	46,746 - 46,749 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	46,750 - 46,751 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ F6 FF ]
	46,752 - 47,033 [ERROR] Unread bytes (non-zero) [ F8 FF FA FF FC FF FE FF FF FF 00 00 0C 0E 00 00 00 00 FE FF FC ... ]
	47,034 - 47,035 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,036 - 611,511 [ERROR] Unread bytes (non-zero) [ 1C 00 1B 00 19 00 15 00 10 00 09 00 00 00 19 19 00 00 0C 00 15 ... ]
	611,512 - 634,247 theMdlFileData.theSequenceDescs 98
	634,248 - 634,567 [ref] aSeqDesc.theBoneWeights 80
	634,568 - 634,569 [ref] aSeqDesc.theAnimDescIndexes 1
	634,570 - 634,571 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,572 - 634,587 [walk_seq] aSeqDesc.thePoseKeys 4
	634,588 - 634,595 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	634,596 - 634,611 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	634,612 - 634,619 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	634,620 - 634,643 [charge_seq] aSeqDesc.theAutoLayers 1
	634,644 - 634,645 [charge_seq] aSeqDesc.theAnimDescIndexes 1
	634,646 - 634,647 [charge_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,648 - 634,671 [charge_seq_crouch] aSeqDesc.theAutoLayers 1
	634,672 - 634,673 [charge_seq_crouch] aSeqDesc.theAnimDescIndexes 1
	634,674 - 634,675 [charge_seq_crouch] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,676 - 634,679 [charge_seq_crouch] aSeqDesc.theActivityModifiers 1
	634,680 - 634,683 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	634,684 - 634,707 [charge_seq_slide] aSeqDesc.theAutoLayers 1
	634,708 - 634,709 [charge_seq_slide] aSeqDesc.theAnimDescIndexes 1
	634,710 - 634,711 [charge_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,712 - 634,715 [charge_seq_slide] aSeqDesc.theActivityModifiers 1
	634,716 - 634,719 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	634,720 - 634,743 [charge_onehanded_seq] aSeqDesc.theAutoLayers 1
	634,744 - 634,745 [charge_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	634,746 - 634,747 [charge_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,748 - 634,759 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	634,760 - 634,919 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	634,920 - 634,943 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	634,944 - 634,947 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	634,948 - 634,951 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	634,952 - 634,955 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	634,956 - 634,967 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	634,968 - 635,127 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	635,128 - 635,151 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	635,152 - 635,155 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	635,156 - 635,159 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	635,160 - 635,163 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	635,164 - 636,683 [reload_seq] aSeqDesc.theEvents 19
	636,684 - 636,707 [reload_seq] aSeqDesc.theAutoLayers 1
	636,708 - 636,709 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	636,710 - 636,711 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	636,712 - 637,591 [reload_late1_seq] aSeqDesc.theEvents 11
	637,592 - 637,615 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	637,616 - 637,617 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	637,618 - 637,619 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,620 - 639,459 [reload_empty_seq] aSeqDesc.theEvents 23
	639,460 - 639,483 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	639,484 - 639,485 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	639,486 - 639,487 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	639,488 - 640,687 [reload_empty_late1_seq] aSeqDesc.theEvents 15
	640,688 - 640,711 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	640,712 - 640,713 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	640,714 - 640,715 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	640,716 - 641,275 [reload_empty_late2_seq] aSeqDesc.theEvents 7
	641,276 - 641,299 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	641,300 - 641,301 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	641,302 - 641,303 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,304 - 642,823 [reload_onehanded_seq] aSeqDesc.theEvents 19
	642,824 - 642,847 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	642,848 - 642,849 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	642,850 - 642,851 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,852 - 643,731 [reload_onehanded_late1_seq] aSeqDesc.theEvents 11
	643,732 - 643,755 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	643,756 - 643,757 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	643,758 - 643,759 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,760 - 645,599 [reload_empty_onehanded_seq] aSeqDesc.theEvents 23
	645,600 - 645,623 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	645,624 - 645,625 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	645,626 - 645,627 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,628 - 646,827 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 15
	646,828 - 646,851 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	646,852 - 646,853 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	646,854 - 646,855 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,856 - 647,415 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 7
	647,416 - 647,439 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	647,440 - 647,441 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	647,442 - 647,443 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,444 - 648,963 [reload_crouch_seq] aSeqDesc.theEvents 19
	648,964 - 648,987 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	648,988 - 648,989 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	648,990 - 648,991 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,992 - 648,995 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	648,996 - 648,999 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	649,000 - 649,879 [reload_late1_crouch_seq] aSeqDesc.theEvents 11
	649,880 - 649,903 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	649,904 - 649,905 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	649,906 - 649,907 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,908 - 649,911 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	649,912 - 649,915 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	649,916 - 651,755 [reload_empty_crouch_seq] aSeqDesc.theEvents 23
	651,756 - 651,779 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	651,780 - 651,781 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	651,782 - 651,783 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	651,784 - 651,787 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	651,788 - 651,791 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	651,792 - 652,991 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 15
	652,992 - 653,015 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	653,016 - 653,017 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	653,018 - 653,019 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	653,020 - 653,023 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	653,024 - 653,027 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	653,028 - 653,587 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 7
	653,588 - 653,611 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	653,612 - 653,613 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	653,614 - 653,615 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	653,616 - 653,619 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	653,620 - 653,623 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	653,624 - 655,143 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 19
	655,144 - 655,145 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	655,146 - 655,147 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	655,148 - 655,151 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	655,152 - 655,155 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	655,156 - 656,035 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 11
	656,036 - 656,037 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	656,038 - 656,039 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	656,040 - 656,043 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	656,044 - 656,047 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	656,048 - 657,887 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 23
	657,888 - 657,889 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	657,890 - 657,891 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	657,892 - 657,895 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	657,896 - 657,899 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	657,900 - 659,099 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 15
	659,100 - 659,101 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	659,102 - 659,103 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	659,104 - 659,107 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	659,108 - 659,111 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	659,112 - 659,671 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 7
	659,672 - 659,673 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	659,674 - 659,675 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	659,676 - 659,679 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	659,680 - 659,683 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	659,684 - 660,163 [drawfirst_seq] aSeqDesc.theEvents 6
	660,164 - 660,187 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	660,188 - 660,189 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	660,190 - 660,191 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,192 - 660,671 [drawfirst_crouch_seq] aSeqDesc.theEvents 6
	660,672 - 660,695 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	660,696 - 660,697 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	660,698 - 660,699 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,700 - 660,703 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	660,704 - 660,707 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	660,708 - 660,867 [draw_seq] aSeqDesc.theEvents 2
	660,868 - 660,891 [draw_seq] aSeqDesc.theAutoLayers 1
	660,892 - 660,893 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	660,894 - 660,895 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,896 - 661,055 [draw_onehanded_seq] aSeqDesc.theEvents 2
	661,056 - 661,079 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	661,080 - 661,081 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	661,082 - 661,083 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,084 - 661,243 [draw_crouch_seq] aSeqDesc.theEvents 2
	661,244 - 661,267 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	661,268 - 661,269 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	661,270 - 661,271 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,272 - 661,275 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	661,276 - 661,279 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	661,280 - 661,439 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	661,440 - 661,463 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	661,464 - 661,465 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	661,466 - 661,467 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,468 - 661,471 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	661,472 - 661,475 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	661,476 - 661,555 [holster_seq] aSeqDesc.theEvents 1
	661,556 - 661,579 [holster_seq] aSeqDesc.theAutoLayers 1
	661,580 - 661,581 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	661,582 - 661,583 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,584 - 661,663 [holster_onehanded_seq] aSeqDesc.theEvents 1
	661,664 - 661,687 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	661,688 - 661,689 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	661,690 - 661,691 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,692 - 661,851 [raise_seq] aSeqDesc.theEvents 2
	661,852 - 661,875 [raise_seq] aSeqDesc.theAutoLayers 1
	661,876 - 661,877 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	661,878 - 661,879 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,880 - 662,039 [raise_onehanded_seq] aSeqDesc.theEvents 2
	662,040 - 662,063 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	662,064 - 662,065 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	662,066 - 662,067 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,068 - 662,227 [raise_frommelee_seq] aSeqDesc.theEvents 2
	662,228 - 662,251 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	662,252 - 662,253 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	662,254 - 662,255 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,256 - 662,415 [raise_crouch_seq] aSeqDesc.theEvents 2
	662,416 - 662,439 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	662,440 - 662,441 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	662,442 - 662,443 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,444 - 662,447 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	662,448 - 662,451 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	662,452 - 662,611 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	662,612 - 662,635 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	662,636 - 662,637 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	662,638 - 662,639 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,640 - 662,643 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	662,644 - 662,647 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	662,648 - 662,807 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	662,808 - 662,831 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	662,832 - 662,833 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	662,834 - 662,835 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,836 - 662,839 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	662,840 - 662,843 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	662,844 - 663,003 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	663,004 - 663,027 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	663,028 - 663,029 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	663,030 - 663,031 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,032 - 663,035 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	663,036 - 663,039 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	663,040 - 663,119 [lower_seq] aSeqDesc.theEvents 1
	663,120 - 663,143 [lower_seq] aSeqDesc.theAutoLayers 1
	663,144 - 663,145 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	663,146 - 663,147 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,148 - 663,227 [lower_onehanded_seq] aSeqDesc.theEvents 1
	663,228 - 663,251 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	663,252 - 663,253 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	663,254 - 663,255 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,256 - 663,257 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	663,258 - 663,259 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,260 - 663,419 [sprintraise_seq] aSeqDesc.theEvents 2
	663,420 - 663,443 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	663,444 - 663,445 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	663,446 - 663,447 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,448 - 663,607 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	663,608 - 663,631 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	663,632 - 663,633 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	663,634 - 663,635 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,636 - 663,795 [sprintraise_seq_air] aSeqDesc.theEvents 2
	663,796 - 663,797 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	663,798 - 663,799 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,800 - 663,803 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	663,804 - 663,807 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	663,808 - 663,887 [sprintdraw_seq] aSeqDesc.theEvents 1
	663,888 - 663,889 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	663,890 - 663,891 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,892 - 663,971 [sprintholster_seq] aSeqDesc.theEvents 1
	663,972 - 663,973 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	663,974 - 663,975 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,976 - 663,977 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	663,978 - 663,979 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,980 - 664,139 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	664,140 - 664,141 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	664,142 - 664,143 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,144 - 664,223 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	664,224 - 664,225 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	664,226 - 664,227 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,228 - 664,307 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	664,308 - 664,309 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	664,310 - 664,311 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,312 - 664,471 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	664,472 - 664,473 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	664,474 - 664,475 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,476 - 664,479 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	664,480 - 664,483 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,484 - 664,485 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	664,486 - 664,487 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,488 - 664,489 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	664,490 - 664,491 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,492 - 664,495 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	664,496 - 664,499 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,500 - 664,501 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	664,502 - 664,503 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,504 - 664,507 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	664,508 - 664,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,512 - 664,535 [ads_out_seq] aSeqDesc.theAutoLayers 1
	664,536 - 664,537 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	664,538 - 664,539 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,540 - 664,541 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	664,542 - 664,543 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,544 - 664,547 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	664,548 - 664,551 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,552 - 664,553 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	664,554 - 664,555 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,556 - 664,563 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	664,564 - 664,571 [ERROR] Unread bytes (non-zero) [ 31 4D 00 00 01 00 00 00 ]
	664,572 - 664,573 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	664,574 - 664,575 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,576 - 664,577 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	664,578 - 664,579 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,580 - 664,583 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	664,584 - 664,587 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,588 - 664,589 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	664,590 - 664,591 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,592 - 664,595 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	664,596 - 664,599 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,600 - 664,623 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	664,624 - 664,625 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	664,626 - 664,627 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,628 - 664,629 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	664,630 - 664,631 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,632 - 664,639 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	664,640 - 664,647 [ERROR] Unread bytes (non-zero) [ 69 56 00 00 01 00 00 00 ]
	664,648 - 664,649 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	664,650 - 664,651 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,652 - 664,659 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	664,660 - 664,667 [ERROR] Unread bytes (non-zero) [ 01 4D 00 00 01 00 00 00 ]
	664,668 - 664,679 [run_layer] aSeqDesc.thePoseKeys 3
	664,680 - 664,683 [run_layer] aSeqDesc.theAnimDescIndexes 2
	664,684 - 664,685 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	664,686 - 664,687 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,688 - 664,699 [optic_layer] aSeqDesc.thePoseKeys 3
	664,700 - 665,019 [optic_layer] aSeqDesc.theBoneWeights 80
	665,020 - 665,023 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	665,024 - 665,343 [wind_loop_layer] aSeqDesc.theBoneWeights 80
	665,344 - 665,345 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	665,346 - 665,347 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	665,348 - 665,349 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	665,350 - 665,351 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	665,352 - 665,363 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	665,364 - 665,367 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	665,368 - 665,379 [idle_seq] aSeqDesc.thePoseKeys 3
	665,380 - 665,699 [idle_seq] aSeqDesc.theBoneWeights 80
	665,700 - 665,703 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	665,704 - 665,715 [idle_seq_air] aSeqDesc.thePoseKeys 3
	665,716 - 665,719 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	665,720 - 665,727 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	665,728 - 665,735 [ERROR] Unread bytes (non-zero) [ A5 48 00 00 01 00 00 00 ]
	665,736 - 665,747 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	665,748 - 665,751 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	665,752 - 665,755 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	665,756 - 665,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	665,760 - 665,771 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	665,772 - 665,775 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	665,776 - 665,783 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	665,784 - 665,791 [ERROR] Unread bytes (non-zero) [ 6F 4F 00 00 01 00 00 00 ]
	665,792 - 665,803 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	665,804 - 665,807 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	665,808 - 665,819 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	665,820 - 665,823 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	665,824 - 665,831 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	665,832 - 665,839 [ERROR] Unread bytes (non-zero) [ 3F 4F 00 00 00 00 00 00 ]
	665,840 - 665,851 [attack_seq] aSeqDesc.thePoseKeys 3
	665,852 - 666,091 [attack_seq] aSeqDesc.theEvents 3
	666,092 - 666,115 [attack_seq] aSeqDesc.theAutoLayers 1
	666,116 - 666,119 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	666,120 - 666,131 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	666,132 - 666,371 [attack_seq_regrip] aSeqDesc.theEvents 3
	666,372 - 666,395 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	666,396 - 666,399 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	666,400 - 666,411 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	666,412 - 666,651 [attack_onehanded_seq] aSeqDesc.theEvents 3
	666,652 - 666,675 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	666,676 - 666,679 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	666,680 - 666,691 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	666,692 - 666,931 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	666,932 - 666,955 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	666,956 - 666,959 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	666,960 - 666,963 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	666,964 - 666,967 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	666,968 - 666,979 [idle_check_seq] aSeqDesc.thePoseKeys 3
	666,980 - 666,983 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	666,984 - 666,995 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	666,996 - 666,999 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	667,000 - 667,011 [regrip] aSeqDesc.thePoseKeys 3
	667,012 - 667,015 [regrip] aSeqDesc.theAnimDescIndexes 2
	667,016 - 667,027 [regrip_02] aSeqDesc.thePoseKeys 3
	667,028 - 667,031 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	667,032 - 667,043 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	667,044 - 667,047 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	667,048 - 667,059 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	667,060 - 667,063 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	667,064 - 667,075 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	667,076 - 667,079 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	667,080 - 667,091 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	667,092 - 667,095 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	667,096 - 667,107 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	667,108 - 667,111 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	667,112 - 667,113 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	667,114 - 667,115 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,116 - 667,117 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	667,118 - 667,119 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,120 - 667,121 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	667,122 - 667,123 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,124 - 667,125 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	667,126 - 667,127 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,128 - 667,159 theMdlFileData.theLocalNodeNames 8
	667,160 - 667,223 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	667,224 - 667,271 theMdlFileData.theBodyParts 3
	667,272 - 667,419 aBodyPart.theModels 1
	667,420 - 667,715 aBodyPart.theModels 2
	667,716 - 668,011 aBodyPart.theModels 2
	668,012 - 668,071 [ERROR] Unread bytes (non-zero) [ F8 4B 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 EF ... ]
	668,072 - 668,187 aModel.theMeshes 1
	668,188 - 668,303 aModel.theMeshes 1
	668,304 - 668,419 aModel.theMeshes 1
	668,420 - 670,367 [ERROR] Unread bytes (non-zero) [ 5B 1D F5 3C 1C 00 00 00 06 2B FA C1 F4 03 00 00 0F F6 7F 65 6C ... ]
	670,368 - 670,763 theMdlFileData.theTextures 9
	670,764 - 670,767 theMdlFileData.theTexturePaths 1
	670,768 - 670,911 theMdlFileData.theSkinFamilies 8
	670,912 - 680,955 [ERROR] Unread bytes (non-zero) [ 50 00 00 00 40 00 00 00 80 01 00 00 C0 02 00 00 80 06 00 00 80 ... ]
	680,956 - 680,956 aSeqDesc.theActivityName = ""
	680,957 - 680,994 theNameCopy = "weapons/pulse_lmg/ptpov_pulse_lmg.mdl"
	680,995 - 681,002 theSurfacePropName = "default"
	681,003 - 681,013 aBone.theName = "jx_c_delta"
	681,014 - 681,022 aBone.theName = "jx_c_pov"
	681,023 - 681,034 aBone.theName = "jx_c_camera"
	681,035 - 681,044 aBone.theName = "def_c_hip"
	681,045 - 681,055 aBone.theName = "jx_c_start"
	681,056 - 681,068 aBone.theName = "def_c_spineA"
	681,069 - 681,081 aBone.theName = "def_c_spineB"
	681,082 - 681,094 aBone.theName = "def_c_spineC"
	681,095 - 681,107 aBone.theName = "ja_c_propGun"
	681,108 - 681,119 aBone.theName = "def_c_neckA"
	681,120 - 681,130 aBone.theName = "jx_c_neckB"
	681,131 - 681,142 aBone.theName = "def_c_neckB"
	681,143 - 681,153 aBone.theName = "def_c_head"
	681,154 - 681,164 aBone.theName = "def_l_clav"
	681,165 - 681,179 aBone.theName = "def_l_shoulder"
	681,180 - 681,199 aBone.theName = "def_l_shoulderTwist"
	681,200 - 681,212 aBone.theName = "def_l_elbowB"
	681,213 - 681,230 aBone.theName = "def_l_shoulderMid"
	681,231 - 681,242 aBone.theName = "def_l_elbow"
	681,243 - 681,256 aBone.theName = "def_l_forearm"
	681,257 - 681,268 aBone.theName = "def_l_wrist"
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	681,921 - 681,931 aBone.theName = "def_l_ball"
	681,932 - 681,943 aBone.theName = "def_l_kneeB"
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	681,967 - 681,978 aBone.theName = "def_r_ankle"
	681,979 - 681,989 aBone.theName = "def_r_ball"
	681,990 - 682,001 aBone.theName = "def_r_kneeB"
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	682,048 - 682,059 aBone.theName = "weapon_bone"
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	682,087 - 682,099 aBone.theName = "muzzle_flash"
	682,100 - 682,111 aBone.theName = "def_release"
	682,112 - 682,124 aBone.theName = "def_magazine"
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	682,151 - 682,157 anAttachment.theName = "R_HAND"
	682,158 - 682,169 anAttachment.theName = "SWAY_ROTATE"
	682,170 - 682,188 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	682,189 - 682,199 anAttachment.theName = "L_BACKHAND"
	682,200 - 682,215 anAttachment.theName = "__illumPosition"
	682,216 - 682,221 anAttachment.theName = "shell"
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	682,242 - 682,251 anAttachment.theName = "proscreen"
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	682,327 - 682,345 anAnimationDesc.theName = ads_out_slide_anim
	682,346 - 682,367 anAnimationDesc.theName = ads_in_onehanded_anim
	682,368 - 682,390 anAnimationDesc.theName = ads_out_onehanded_anim
	682,391 - 682,406 anAnimationDesc.theName = run_anim_static
	682,407 - 682,415 anAnimationDesc.theName = run_anim
	682,416 - 682,430 anAnimationDesc.theName = run_anim_layer
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	682,488 - 682,506 anAnimationDesc.theName = idle_anim_autoplay
	682,507 - 682,529 anAnimationDesc.theName = idle_ads_anim_autoplay
	682,530 - 682,539 anAnimationDesc.theName = idle_anim
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	682,554 - 682,573 anAnimationDesc.theName = idle_onehanded_anim
	682,574 - 682,597 anAnimationDesc.theName = idle_onehanded_ads_anim
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	682,614 - 682,633 anAnimationDesc.theName = idle_check_ads_anim
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	682,682 - 682,699 anAnimationDesc.theName = attack_slide_anim
	682,700 - 682,721 anAnimationDesc.theName = attack_onehanded_anim
	682,722 - 682,747 anAnimationDesc.theName = attack_onehanded_ads_anim
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	682,867 - 682,890 anAnimationDesc.theName = reload_empty_late1_anim
	682,891 - 682,914 anAnimationDesc.theName = reload_empty_late2_anim
	682,915 - 682,936 anAnimationDesc.theName = @reload_onehanded_seq
	682,937 - 682,964 anAnimationDesc.theName = reload_onehanded_late1_anim
	682,965 - 682,992 anAnimationDesc.theName = @reload_empty_onehanded_seq
	682,993 - 683,026 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	683,027 - 683,060 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	683,061 - 683,079 anAnimationDesc.theName = @reload_crouch_seq
	683,080 - 683,104 anAnimationDesc.theName = reload_late1_crouch_anim
	683,105 - 683,129 anAnimationDesc.theName = @reload_empty_crouch_seq
	683,130 - 683,160 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	683,161 - 683,191 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	683,192 - 683,220 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	683,221 - 683,255 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	683,256 - 683,290 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	683,291 - 683,331 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	683,332 - 683,372 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	683,373 - 683,397 anAnimationDesc.theName = switch_to_onehanded_anim
	683,398 - 683,422 anAnimationDesc.theName = switch_to_twohanded_anim
	683,423 - 683,442 anAnimationDesc.theName = switch_to_jump_anim
	683,443 - 683,462 anAnimationDesc.theName = switch_to_land_anim
	683,463 - 683,489 anAnimationDesc.theName = switch_to_jump_crouch_anim
	683,490 - 683,516 anAnimationDesc.theName = switch_to_land_crouch_anim
	683,517 - 683,540 anAnimationDesc.theName = switch_to_jump_ads_anim
	683,541 - 683,564 anAnimationDesc.theName = switch_to_land_ads_anim
	683,565 - 683,574 anAnimationDesc.theName = iron_anim
	683,575 - 683,588 anAnimationDesc.theName = iron_anim_nod
	683,589 - 683,603 anAnimationDesc.theName = @drawfirst_seq
	683,604 - 683,625 anAnimationDesc.theName = @drawfirst_crouch_seq
	683,626 - 683,635 anAnimationDesc.theName = @draw_seq
	683,636 - 683,655 anAnimationDesc.theName = @draw_onehanded_seq
	683,656 - 683,672 anAnimationDesc.theName = @draw_crouch_seq
	683,673 - 683,699 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	683,700 - 683,712 anAnimationDesc.theName = @holster_seq
	683,713 - 683,735 anAnimationDesc.theName = @holster_onehanded_seq
	683,736 - 683,746 anAnimationDesc.theName = @raise_seq
	683,747 - 683,767 anAnimationDesc.theName = @raise_onehanded_seq
	683,768 - 683,788 anAnimationDesc.theName = @raise_frommelee_seq
	683,789 - 683,806 anAnimationDesc.theName = @raise_crouch_seq
	683,807 - 683,834 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	683,835 - 683,862 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	683,863 - 683,891 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	683,892 - 683,902 anAnimationDesc.theName = @lower_seq
	683,903 - 683,923 anAnimationDesc.theName = @lower_onehanded_seq
	683,924 - 683,935 anAnimationDesc.theName = @sprint_seq
	683,936 - 683,952 anAnimationDesc.theName = @sprintraise_seq
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	683,977 - 683,997 anAnimationDesc.theName = @sprintraise_seq_air
	683,998 - 684,013 anAnimationDesc.theName = @sprintdraw_seq
	684,014 - 684,032 anAnimationDesc.theName = @sprintholster_seq
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	684,055 - 684,081 anAnimationDesc.theName = @sprintraise_onehanded_seq
	684,082 - 684,107 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	684,108 - 684,136 anAnimationDesc.theName = @sprintholster_onehanded_seq
	684,137 - 684,169 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	684,170 - 684,186 anAnimationDesc.theName = optic_anim_layer
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	684,665 - 684,678 anEvent.theName = AE_WPN_RUMBLE
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	684,695 - 684,713 anEvent.theName = AE_WPN_READYTOFIRE
	684,714 - 684,730 aSeqDesc.theName = "reload_late1_seq"
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	684,954 - 684,980 aSeqDesc.theName = "reload_onehanded_late1_seq"
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	685,221 - 685,244 aSeqDesc.theName = "reload_late1_crouch_seq"
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	686,336 - 686,367 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
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	687,003 - 687,025 aSeqDesc.theName = "idle_onehanded_seq_air"
	687,026 - 687,036 aSeqDesc.theName = "attack_seq"
	687,037 - 687,054 aSeqDesc.theName = "attack_seq_regrip"
	687,055 - 687,075 aSeqDesc.theName = "attack_onehanded_seq"
	687,076 - 687,102 aSeqDesc.theName = "attack_onehanded_slide_seq"
	687,103 - 687,117 aSeqDesc.theName = "idle_check_seq"
	687,118 - 687,132 aSeqDesc.theActivityName = "ACT_TRANSITION"
	687,133 - 687,148 aSeqDesc.theName = "crouch2idle_seq"
	687,149 - 687,155 aSeqDesc.theName = "regrip"
	687,156 - 687,165 aSeqDesc.theName = "regrip_02"
	687,166 - 687,185 aSeqDesc.theName = "switch_to_jump_iron"
	687,186 - 687,205 aSeqDesc.theName = "switch_to_land_iron"
	687,206 - 687,227 aSeqDesc.theName = "idle_check_crouch_seq"
	687,228 - 687,254 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	687,255 - 687,281 aSeqDesc.theName = "switch_to_land_iron_crouch"
	687,282 - 687,301 aSeqDesc.theName = "switch_to_onehanded"
	687,302 - 687,321 aSeqDesc.theName = "switch_to_twohanded"
	687,322 - 687,346 aSeqDesc.theName = "switch_to_onehanded_jump"
	687,347 - 687,371 aSeqDesc.theName = "switch_to_onehanded_land"
	687,372 - 687,381 aLocalNodeName = twohanded
	687,382 - 687,391 aLocalNodeName = onehanded
	687,392 - 687,396 aLocalNodeName = fire
	687,397 - 687,401 aLocalNodeName = jump
	687,402 - 687,413 aLocalNodeName = land_crouch
	687,414 - 687,418 aLocalNodeName = land
	687,419 - 687,430 aLocalNodeName = jump_crouch
	687,431 - 687,440 aBodyPart.theName = "pulse_lmg"
	687,441 - 687,459 aBodyPart.theName = "pulse_lmg_magazine"
	687,460 - 687,489 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	687,490 - 687,527 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg"
	687,528 - 687,572 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_skin31"
	687,573 - 687,619 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_01"
	687,620 - 687,666 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_02"
	687,667 - 687,713 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_03"
	687,714 - 687,760 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_04"
	687,761 - 687,807 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_05"
	687,808 - 687,854 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_06"
	687,855 - 687,895 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	687,896 - 2,693,587 [ERROR] Unread bytes (non-zero) [ 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 CD A2 25 4E 01 ... ]
	2,693,588 - 2,693,588 END OF FILE + 1 (File size)
========================
